U.S.S. Vesuvius – April 4, 2000

Kris:
The Ferengi government has abandoned their mining operation on the moons orbiting the planet Miasma. These mines are rich in dilithium deposits and it is believed that these deposits remain in abundance and have not been mined out.

Kris:
The U.S.S. Vesuvius is investigating the status of the abandoned mines, and will soon report the status to Starfleet Command and await further orders.

Kris:
When last we left the valiant crew of the U.S.S. Vesuvius they had dispatched an away team to the fourth moon of the planet Miasma to investigate the status of the abandoned mines.

Kris:
A Ferengi merchant named Tode was found in a storage locker in the compound and was beamed to sickbay for treatment and questioning.

Kris:
Meanwhile, the away team continues to investigate the mines and is attempting to determine what the apparition was that they saw only a short time ago.

Tode:
<<<<<<<<<<<<<,RESUME MISSION>>>>>>>>>>>

MO-LtjgXenobia:
:: in sickbay running medical scans on the Ferengi::

CMO_Tigs:
@::bringing up the rear of the AT::

CSO_Lorenzo:
@::Surveying the mine as they proceed::

CTO_Kelson:
::checking away team's lock::

CNS-Jalara:
::Stands in sickbay next to Xenobia, watching the Ferengi::

CO_Alar:
::has just entered sickbay.::

CEO_Davis:
@::continues walking down further into the mine::

ENG_Machon:
@::Still following CEO::

MO-LtjgXenobia:
:: keeping an eye on the Ferengi while running scans::

Tode:
::hoping the Captain's arrival spells relief from the attentions of the Doctor::

Tode:
Captain!   ::big smile::

CO_Alar:
Tode: I understand you have some information for me.

CEO_Davis:
@::frowns at tricorder, as it still will give no readings; he places it in its pouch::

FCO_Doole (Sound - Console.wav):
::monitoring console::

Sec_Target:
::standing no more than a meter away from the sniveling Ferengi just waiting for him to try something stupid::

CEO_Davis:
@ALL: Watch your step here, and stay together.

CO_Alar:
::remains impassive::

Tode:
::sigh::

CO_Alar:
::deceptively impassive::

Tode:
Captain:  I just want to go back to my mining operation.   When will that be possible?

CO_Alar:
Tode: We've had this discussion. It isn't.

Tode:
::sigh::

CO_Alar:
Tode: Now, what can you tell me about why the rest of the miners left?

MO-LtjgXenobia:
:: still running scans on Tode, keeping close eye on him::

CEO_Davis:
@TO <in a low voice>: Any gut feeling here?

Tode:
CO:  ::snort::  Oh, them!  Silly people really.  Don't realize a good thing when they see it I guess.  ::shrug::

CSO_Lorenzo:
*<SO Majal>CSO Lorenzo: Sir, the studies we have made concluded some of the graphics on the planet, specifically the ruins appear very similar to the mythical beings from Ferengi lore.

CNS-Jalara:
::Moves closer to Xenobia and whispers in her ear::  Xen:  What do you think of him?  Do you think he is dangerous?

TO_Dathan:
@CEO: Other than the fact that this whole situation is very odd...No.

CO_Alar:
Tode: Let's try this again. What scared those people?

CEO_Davis:
@::grins a bit,  but stifles it::

CSO_Lorenzo:
@CEO:It seems the Ferengi have seen something, and just assumed it was from their past.

MO-LtjgXenobia:
:: whispers back to Jalara::  no, he's harmless, just a bit of a pest ::

CEO_Davis:
@TO: That's not much more than what I'm thinking...

MO-LtjgXenobia:
:: continues scans, just about done with Tode::

CNS-Jalara:
::Nods and goes back to observing Alar and Tode::

CO_Alar:
::leans casually against a biobed::

CEO_Davis:
@CSO: Well, we've 'seen' something too...and I'm not familiar with any Ferengi lore, and didn't readily recognize it in the first place..

MO-LtjgXenobia:
CO:  he passes my exam, ma'am  :: looks at Tode:: Tode: better behave yourself here, do you understand me?

CSO_Lorenzo:
@CEO: I knew a Ferengi ghost couldn’t be responsible for this, they just saw something that looked like part of their Ferengi lore.

CO_Alar:
Royce: Thank you, Doctor. I think I can handle him. ::said with a wry smile::

MO-LtjgXenobia:
:: stands back so the CO can speak to Tode::

Sec_Target:
::keeps his hand near his phaser::

CEO_Davis:
@::continues walking::

Tode:
::concerned at that last remark::

TO_Dathan:
@::keeps moving::

Tode:
::Squirming a bit::

CO_Alar:
::folds her arms:: Tode: Any time.

CEO_Davis:
@CSO: I wish we knew exactly what we saw.

Tode:
Er....uh....well I guess they were frightened off by the old legends.  ::lame shrug::

CO_Alar:
Tode: What legends?

CSO_Lorenzo:
@*SO Majal:Did you get any details about the legend?  Was it dangerous?

Tode:
ACTION: THE SMELL OF BREAD IS COMING FROM FARTHER INSIDE THE MINE SHAFT.

FCO_Doole (Sound - Console2.wav):
::keeping mindful of console, in case something happens

CO_Alar:
Tode: And I'd suggest you make this quick- I have people on the planet.

CSO_Lorenzo:
@::how odd::

CEO_Davis:
@TO: You're not baking anything, are you?

MO-LtjgXenobia:
:: thinks hard about Ferengi Legends::

TO_Dathan:
@CEO:  Not recently, no.

CEO_Davis:
@::sniffs once, then again::

Tode:
CO:  Well, I hope they're not afraid of a few mythical ghosts.  ::snicker::

CEO_Davis:
@ALL: It's been a while, but I believe that is a bread of sorts that I smell.  Do you smell it?

CO_Alar:
::leans in:: Tode: What kind of ghosts?

TO_Dathan:
@ALL:  I agree Chief.  Bread.

Tode:
::nervous now at the close proximity of the Captain::   Uh....the Ferengi kind.

CMO_Tigs:
@CEO:: smells sickening to me, gimme gawch.::

Sec_Target:
::wishes the federation wasn't against simple torture techniques, some bamboo shafts under Tode’s fingernails would make him talk real fast::

CNS-Jalara:
::Raises eyebrows::  Tode:  With all due respect, you can't expect us to believe that.

CSO_Lorenzo:
*<SO Majal>CSO Lorenzo: What we learned of the Ferengi lore was the legend of 3 Ferengi merchants, a baker, a butcher and a candlestick maker.

Tode:
CO:  You know....   "OOOOO"  and "AHHHH" and that sort of childishness.  ::waving arms::

CTO_Kelson:
::monitoring away team's progress::

CEO_Davis:
@::pulls out tricorder again, still unhappy with what his human senses are providing him with...or not providing him with::

CSO_Lorenzo:
@ALL:Well that explains the hammering apparition and the smell of bread baking ....

CEO_Davis:
@::frowns::

CSO_Lorenzo:
@CEO:I guess that leaves a butcher?

CEO_Davis:
@CSO: How so?

CO_Alar:
::her voice becomes very cold:: Tode: I'd suggest you cut to the details....I'm fast running out of patience.

TO_Dathan:
@ALL:  Indeed.  I'm a little worried about meeting the butcher though.

CEO_Davis:
@::frowns again::

CEO_Davis:
@CSO, TO: What are you talking about?

Sec_Target:
::realizes the Captain might hurt Tode worse than he could imagine::

TO_Dathan:
@ALL:  Phasers to max stun.

Tode:
CO:  Well, it seems that some of the miners thought they saw some ghosts.  Silly, when you think about it.

CSO_Lorenzo:
@CEO:if I’m not mistaken we'll run into the breadmaker.....very soon.

CSO_Lorenzo:
@CEO:That leaves the butcher.

CMO_Tigs:
@:: pulls her phaser sets it to max stun, unstraps her bat'leth::

CEO_Davis:
@::vaguely remembers something one of the science officers just said::

CEO_Davis:
@CSO: Ah, makes sense..

CNS-Jalara:
Tode:  You say silly, but what were you doing in the locker when we found you?

Tode:
Jalara:  Hmph....some of them stuff me in there...I guess they thought it was a prank.

TO_Wakefield:
@::checks katana::

CO_Alar:
Tode: Ghosts. ;;gets right in his face:: I want specifics.

FCO_Doole (Sound - CommBadge.wav):
*CO*: I sense something happening on the planet surface

CSO_Lorenzo:
@::continues down the mines::

CEO_Davis:
@COM: Vesuvius Bridge: Davis to Vesuvius...it seems we're encountering three figures from Ferengi lore in some form of another.  We're getting close to the second one, and still going into the mine.

CO_Alar:
::steps back and taps her commbadge, letting Tode breathe:: *Doole* What's going on?

MO-LtjgXenobia:
Tode:  remember the Ferengi Rules of Acquisition #285...A good deed is its own reward!

CTO_Kelson:
COM: Davis, we have a lock on the entire away team.  Proceed with caution.

CNS-Jalara:
Tode:  The Captain is far more likely to be lenient if you come completely clean with everything that you know.

Tode:
CO:  Well, there is this old Ferengi story about three merchants that were once profitable, but they...er...fell into operating in the red.  ::shudder::   Terrible.  It's said that when they appear to a living merchant, that he will go out of business.

FCO_Doole:
*CO*: They've encountered three figures from Ferengi Lore

CEO_Davis:
@::nods, happy to complete that minor formality, and begins paying attention to his surroundings again::

CO_Alar:
*Doole* stand by.

CO_Alar:
Tode: Why does the living merchant go out of business?

TO_Wakefield:
@::walks deeper into the shaft::

Tode:
CO:  It's considered an omen.  If you see the three ghosts, you go out of business like they did.

CO_Alar:
Tode: And how did they go out of business?>

CEO_Davis:
@::puts tricorder back to low-power mode and puts in pouch once again::

Sec_Target:
::thinks this story sounds strangely like an old Dickens story about a guy named Scrooge...::

Tode:
CO:  That's not exactly clear...there are a number of theories...  ::warming up to the subject now::  ...supposedly in one version, they killed each other....in another they continued to make products even after demand decreased.

CEO_Davis:
@::shakes head::

CO_Alar:
Tode: And which of these is the definitive version?

Sec_Target:
::though slightly ferringinized:

CEO_Davis:
@TO: I'm about to wish for something to happen here, but I'm not sure if I'd like the result of that wish if I made it..

Tode:
CO:   ::shrugging::  I don't know.  I didn't grow up on Ferenginar, so personally I think it's nonsense.

CEO_Davis:
@::looks towards the ceiling, then down the walls quickly:::

CSO_Lorenzo:
@CEO:what wish would that be?

TO_Wakefield:
@CEO:  I'm with you Chief.

CO_Alar:
*Doole* Strange as this might sound, I think our away team may have found some ghosts, but somehow I don't quite buy that.

CTO_Kelson (Sound - CompWorking.wav):
::adjusting scans::

Tode:
ACTION: AN APPARITION BRIEFLY APPEARS BEFORE THE AWAY TEAM...IT IS A FERENGI WEARING AN APRON AND ROLLING DOUGH.

CEO_Davis:
@::sees the apparition clearly this time and immediately whips out tricorder, attempting to get any reading possible::

TO_Wakefield:
@Apparition:  Can you hear me?

CSO_Lorenzo:
@ALL:And there is our baker::takes out tricorder......hopping::

CEO_Davis:
@::turns::

CTO_Kelson:
::nothing on ships sensors but the away team::

ENG_Machon:
@::starts backing away::

CEO_Davis:
@CSO: So you were correct..!

FCO_Doole (Sound - CommBadge.wav):
*CO*: I don't buy this ghost thing either. There's something real down there.

CO_Alar:
Jalara: Counselor, I don't quite believe in ghosts....there must be another explanation for this......

Tode:
ACTION: THE APPARITION DISAPPEARS.

CEO_Davis:
@::looks down at tricorder and sees nothing::

CMO_Tigs:
@:: growls deep in her chest::

CNS-Jalara:
CO: I was thinking the same thing, Captain.  Perhaps someone is trying to give the appearance of ghosts to scare the Ferengi miners away??

TO_Wakefield:
@::looks over at CEO::  CEO:  Apparently not.

CO_Alar:
*Kelson* Scan the other moons and the planet itself...there may be something going on.

CSO_Lorenzo:
@ALL:Our butcher is next, lets hope he doesn't need any meat.

CTO_Kelson:
*CO* Yes, Ma'am.

TO_Wakefield:
@ALL:  Stay frosty people.

CEO_Davis:
@COM: Vesuvius Bridge:  Davis to Vesuvius, we just encountered another ghost.  It didn't seem to notice us, much like the first.

CTO_Kelson:
::scans adjacent moon::

CNS-Jalara:
::Turns to Tode:: Tode:  Would you know anything about something like that?

CO_Alar:
Tode: And why would there be Ferengi ghosts on a non-Ferengi world? Sounds manufactured to me.

Tode:
::shrug::   I'm quite puzzled by it myself.    

CO_Alar:
::leans against the bed where Tode is sitting::

CO_Alar:
Tode: I don't suppose this would have anything to do with your desire to retain the mining rights for yourself.

FCO_Doole (Sound - CommBadge.wav):
*CO*: They've just encountered another "ghost", however this one didn't seem to notice them like the first one did

CEO_Davis:
@::continues onward::

CSO_Lorenzo:
@CEO:The images we've seen look similar to those images on the Miasma ruins, perhaps the planet isn’t uninhabited after all?

CTO_Kelson:
*CO* Captain, there is nothing of consequence on any of the moons.  Checking the planet now...

CTO_Kelson:
::scans planet::

Tode:
CO:  Why Captain, I'm just pitching in and trying to save the operation for my fellow people.

CO_Alar:
*Kelson* Let me know what you find.

CEO_Davis:
@::shrugs::

Tode:
::righteously indignant at the Captain's suggestion::  Really.  

CNS-Jalara:
Tode:  How generous of you.

CEO_Davis:
@CSO: Wouldn't hurt to find out.

MO-LtjgXenobia:
:: thinks about Ferengi Folklore and Legends::

CO_Alar:
::spins to face him, and grabs the front of his shirt:: Tode: I don't believe you...let's try this again. And try not to lie to me this time.

Tode:
::nodding at Jalara::  I'm glad you understand.  ::ingratiating smile::

Tode:
ACK

CSO_Lorenzo:
@CEO:Shall I tell the CO about what we've learned?

Tode:
ACTION: SEVERAL SMALL METALLIC OBJECTS FALL OUT OF THE BELT OF TODE'S TUNIC.

CEO_Davis:
@COM: CTO: Kelson, can you please scan the surface for any life signs?  We're beginning to think that the planet may not be uninhabited after all..

CNS-Jalara:
::Points at the objects:: Captain!!

CEO_Davis:
@::shakes head::

CO_Alar:
::releases him, pushing him backwards, and picks up the objects::

CEO_Davis:
@CSO: I just did a moment ago.

Sec_Target:
::draws his phaser and looks for signs of a weapon::

CO_Alar:
::turns them over in her hand:: Tode: What are these?

Tode:
Uhhh...hey!  What are those?

CTO_Kelson:
*CO* No luck with the planet scans, Captain.  Will continue to monitor the away team.

CSO_Lorenzo:
@::keeps her eyes open for the 'butcher'::

Tode:
ACTION: A DULL THUNKING SOUND CAN BE HEARD FROM FARTHER IN THE MINE SHAFT.

MO-LtjgXenobia:
CO:  Ma'am, Genari, my fourth host was a historian, and cultural anthropologist...I can't recall anything about ghosts in Ferengi Legends or Folklore, and from what we see here...?

TO_Wakefield:
@ALL:  That sounds like our butcher.  Be ready...

CEO_Davis:
@Self:  Hmm...

CO_Alar:
Royce: They aren't real, in other words.

Sec_Target:
CO:I'd recommend caution in touching those, they could be dangerous

CEO_Davis:
@::grabs hold of phaser for the first time and makes sure it is on a medium stun setting::

MO-LtjgXenobia:
CO:  I don't believe so, ma'am

CSO_Lorenzo:
@ALL:If our tricorders won't detect it, I’d guess our phasers wont harm it either.

CO_Alar:
::raises her voice slightly:: Tode: What are these!?

Tode:
CO:   Uhhh....I don't know?  ::whining::

TO_Wakefield:
@CSO:  That's not necessarily true.

CEO_Davis:
@CSO: Not necessarily...hopefully we won't have to find out though..

CSO_Lorenzo:
@ALL:I hope you’re right.

MO-LtjgXenobia:
Tode:  Tode...I said to behave yourself, now answer the Captain

CEO_Davis:
@::nods::

CO_Alar:
::lays them on a biobed:: Computer: Analyze composition and hypothesize on uses for these objects.

CSO_Lorenzo:
@ALL:I'm assuming something on the planet wanted the Ferengi operation gone, what would they think of us being here?

Tode:
<Computer> Analyzing....

Sec_Target:
::grabs Tode by his tunic collar and holds him in case he tires to grab the objects and run::

Tode:
<Computer>  There are four objects of unknown composition, probably metallic.  Unable to hypothesize on uses for these objects without more data.

Tode:
erk

CSO_Lorenzo:
@::tries to record the thunking sounds with tricorder::

CO_Alar:
::pulls out her own phaser:: Target: You can let him go. If he tries to run, I'll stun him.

CO_Alar:
Tode: Now, one more time. What are these?

CNS-Jalara:
Tode:  You have nothing to gain by not cooperating.

Sec_Target:
::releases him but keeps within centimeters keeping his own phaser ready::

Tode:
ACTION: THE AWAY TEAM SUDDENLY SEES ANOTHER APPARITION, CHOPPING MEAT WITH A CLEAVER...THIS APPARATION FLICKERS A BIT, AND APPEARS TO LOOK SLIGHTLY DIFFERENT FROM THE PREVIOUS APPARITIONS.

CO_Alar:
Jalara: He certainly does....he stands to gain a tour of our lovely brig.

TO_Wakefield:
@ALL:  Interesting...

FCO_Doole (Sound - CommBadge.wav):
*CO*: I'm sensing things getting a little tense down there in sickbay. Is everything alright?

MO-LtjgXenobia:
Tode:  Rules of Acquistion #44...Never confuse wisdom with luck...you have no luck here!

CEO_Davis:
@::pulls out phaser and trains it on the apparition, then realizes what it is and eases up a bit::

CSO_Lorenzo:
@ALL::Flickered like a holoimage.  But he look more realistic than the others did.

CO_Alar:
*Doole* No more tense than usual, Mr. Doole. Thank you.

Tode:
CO:  Well, just something I found.   I'm not sure how to use them exactly.  The instructions I was given was to combine them with a holographic generator and use raw dilithium to power the thing.  ::shrug::  That's about all I know.

CEO_Davis:
@CSO: I noticed that as well.

CO_Alar:
Tode: Ah ha.

CEO_Davis:
@::approaches the apparition::

CSO_Lorenzo:
@::reading tricorder::ALL:Im getting something.

CO_Alar:
*Davis* Mr. Davis, you need to look for a holographic generator. Apparently that's what is supplying your "ghosts."

TO_Wakefield:
@CEO:  Careful Chief.

CSO_Lorenzo:
@ALL:Its a holographic generator.

CO_Alar:
Tode: And who gave these to you?

Tode:
ACTION: THE APPARITION OF THE BUTCHER DISAPPEARS.

CEO_Davis:
@::continues onward, pulling out his own tricorder and examining the object::

CEO_Davis:
@Self:  Er...

CEO_Davis:
@::turns to Lorenzo::

CTO_Kelson:
::console beeps::

CEO_Davis:
@CSO: Source?

CEO_Davis:
@::looks around with own tricorder, attempting to home in on the generator::

CSO_Lorenzo:
@CEO:Im locking in the coordinates now.

FCO_Doole (Sound - Console.wav):

CTO_Kelson:
COM: Davis: I'm getting readings up hear of holoemitters in your vicinity.  Can you get a more specific reading?

CTO_Kelson:
<here>

CEO_Davis:
@COM: CO: Thank you, Captain...we're looking for them now.

CEO_Davis:
@COM: CTO: We're attempting to do so as we speak.

CSO_Lorenzo:
@CEO:There Davis... just a little ahead.

Tode:
CO:  I got them from an old trader.

CSO_Lorenzo:
@CEO:What is that metallic rock the generator is plugged into?

TO_Wakefield:
@::moves ahead to location CSO mentions::

CTO_Kelson:
COM: Davis:  Thanks for the promotion Davis, but not quite captain yet...

CTO_Kelson:
::laughs::

Tode:
CO:  He said he didn't believe they were much good.  ::Shrug::  I just made a holo-copy of myself and stuck a hologenerator down there for a little fun.  The next thing I knew, everyone was running around like the world was ending.

CEO_Davis:
@::goes forward and and examines the object closely with tricorder::

Tode:
CO:  So, I tried to tell them it was nonsense, but they got angry.  And, well....they stuffed me into that locker...and well....here I am.     ::sickly shrug::

TO_Wakefield:
@CEO:  Careful Chief.  Check for booby traps.

CO_Alar:
Tode: So....you can explain one, but the other two are still a mystery.

CEO_Davis:
@ALL: Fascinating...this holo device appears to be powered by dilithium.

CSO_Lorenzo:
@CEO:Can you find out the range of that hologenerator Davis?  I'd like to know if the first two 'ghosts' were indeed created by this generator...or something else.

CTO_Kelson:
::stays with away team's readings::

CEO_Davis:
@CSO: Yea, I would too...I'm trying to see if I can access its systems manually.

Tode:
::furrowed brow::  CO:  What "other two"?

CSO_Lorenzo:
@ALL:Was it me or did the butcher look like our friend Tode?

CO_Alar:
Tode: Our crew has encountered three "ghosts": a butcher, a baker, and a candlestick maker. You can explain the butcher. The rest are a mystery.

CSO_Lorenzo:
*COM:CO:We have seen an image of Tode down here Captain, and found a hologenerator.

TO_Wakefield:
@::wonders what caused the other two "ghosts".  Looks for footprints in the ground::

CEO_Davis:
@::finally finds a very crude access panel and is able to activate the image of the "butcher" for a moment, then disable it::

CO_Alar:
*Lorenzo*Any explanation for the other two?

Tode:
CO:  Well, that would follow according to those silly legends, but I only created the butcher....I had found this cleaver you see....   ::trailing off into a whine::

CSO_Lorenzo:
@COM:CO:Not yet Captain.

CO_Alar:
::shakes him:: Tode: Where did you find it?

CSO_Lorenzo:
@COM:CO:Davis is trying to access the generator now.

CEO_Davis:
@ALL: From the looks of this, the operating range doesn't appear to be more than 10 feet...15 absolute maximum, but I doubt it...

Tode:
CO:  I found the cleaver in the galley.....why?    ::whining::

CSO_Lorenzo:
@ALL:We've traveled more than that in between sightings.

TO_Wakefield:
@ALL:  That means there is someone or something else here.

CO_Alar:
::releases him, frustrated:: Tode: I want you to really think...did you see anything questionable down there?

CEO_Davis:
@COM: CO: Captain, permission to remove the holo-emitter and transport back to the ship for further examination?

CSO_Lorenzo:
@TO:Either that or we missed the other generators, but we searched very well, I don’t see how we could have missed them.

Tode:
::smoothing out wrinkles in tunic::  CO:  I don't think so....I wish I could help you out more Captain...I always try to help out my Federation allies....   ::sniveling::

CO_Alar:
COM:*Davis* Permission granted.

CEO_Davis:
@::continues examining device::

Sec_Target:
::steps back a meter or tow in case the Captain decides to try out her Throwing arm with Tode::

TO_Wakefield:
@CSO:  Someone is playing games with us.

CEO_Davis:
@CSO: This might explain it...

MO-LtjgXenobia:
:: rolls eyes at Tode's last comment::

Tode:
::shrugging::  Maybe the legends are true?

CEO_Davis:
@::points at a somewhat charred end of the emitter::

CO_Alar:
Tode: Sure you do.....I've got a list of examples which disprove that.

CSO_Lorenzo:
@TO: Well I'd like to continue until we figure this out.

Tode:
::wondering if that means he's going to be unprofitable::

TO_Wakefield:
@CSO:  Me too.

Tode:
::suddenly realizing it is true and that the Federation won't ever leave him alone to return to the mining operation::

CEO_Davis:
@CSO, TO: It looks like this device was on the verge of an overload...that might be why we picked it up on the tricorders.

Tode:
Captain:  Can I return to the mines now?

Tode:
::weakly hopeful::

CO_Alar:
Tode: The legends are not true. And I am going to hold you personally responsible for whatever occurs down there until you can give me a very good explanation.

Tode:
Please? 

CEO_Davis:
@ALL: We'll backtrack and see if there are other emitters.

Sec_Target:
::takes a step to put himself between the closest door and Tode, just in case::

TO_Wakefield:
@CEO:  Aye.  ::heads back to locations of other apparitions::

CSO_Lorenzo:
@::scans down deeper into the mine::

CEO_Davis:
@COM: CTO: Davis to Kelson, can you transport this emitter to the ship?

Tode:
::sigh::

CO_Alar:
::smiles semi-sweetly:: Tode: I think it's time that you and I took a little trip...::takes his arm and "helps" him off the biobed::

CTO_Kelson:
COM: Davis:  Just send the coordinates, Chief.

Tode:
erk

MO-LtjgXenobia:
:: waves bye bye to Tode, happy that he is leaving ::

CSO_Lorenzo:
@CEO:Its your call, we'll backtrack if you wish.  There doesn’t seem to be anything further ahead.

CEO_Davis:
@::finds coordinates with tricorder and transmits them to Kelson::

CTO_Kelson (Sound - Transporter.wav):
::enters coordinates and transports::

CEO_Davis:
@CSO: Head back..that way, if there is in fact someone here, they will have to come to us, instead of the opposite.

CSO_Lorenzo:
@CEO:Aye Chief.

CEO_Davis:
@::waits for emitter to be transported::

Tode:
ACTION: THE HOLO EMITTER IS TRANSPORTED TO THE VESUVIUS FOR INVESTIGATION.

CO_Alar:
Target: Get our "guest" an environmental suit.

CTO_Kelson:
COM: Davis: where would you like the transmitter taken, Chief?

Tode:
::weakly::  oh on

Tode:
<no>

CSO_Lorenzo:
@::heads back to the areas where the last 2 'ghosts' were seen::

CO_Alar:
::leads Tode out of Sickbay and towards a transporter room::

CEO_Davis:
@::sees the emitter transported and smiles, glad he hadn't had anything planned for later this evening::

CEO_Davis:
@::follows the rest of the away team::

Tode:
CO:  Uhhh.....a mine is no place for a lady, Captain.

MO-LtjgXenobia:
Doctors in sickbay:  whew!  Let's get to work cleaning this place up!

Sec_Target:
CO:Yes sir ::quickly heads out of Sickbay and finds an old beat up environmental suit laying on a workbench, he grabs it and hopes that its already been fixed::

MO-LtjgXenobia:
:: begins with other doctors to clean & disinfect sickbay::

TO_Wakefield:
@::arrives at sight of previous apparitions and looks around::

CO_Alar:
Tode: Who ever said I was a lady?

Tode:
::ulp::

CEO_Davis:
@TO <raises voice a little>: Find anything?

CSO_Lorenzo:
@::sighs at the lack of a solution::

Sec_Target:
::heads to meet the Captain and that little maggot in the Transporter room::

CTO_Kelson:
*Security*  Security team beta report to transporter room one and take emitter to engineering.

CSO_Lorenzo:
@CEO:Nothing Chief.

TO_Wakefield:
@CEO:  Negative.  Nothing.

CSO_Lorenzo:
@TO:You getting anything?

CO_Alar:
::enters the transporter room, and looks for an environmental suit::

CEO_Davis:
@::frowns::

Tode:
<<<<<<<<<<<<<PAUSE MISSION>>>>>>>>>>>>>>